using System;

namespace Assets.Scripts.GameSystem
{
	public enum SettingFormWidget
	{
		None = -1,
		BasicExitBattle,
		BasicSetting,
		OpSetting,
		TabListLobby,
		BasicMusicBar,
		BasicSoundBar,
		BasicModelLod,
		BasicParticleLod,
		BasicSkillTipBar,
		BasicLogin,
		LobbyBottom,
		OpSmartCast,
		OpLunPanCast,
		OpLunPanSensi,
		OpPickNearest,
		OpPickMinHp,
		OpCameraHeight,
		HelpMeBtn,
		TabListBattle,
		PanelAdvSet,
		RightJoyStickBtnLoc,
		RightJoyStickFingerLoc,
		FpsBar,
		VoiceButton,
		CommonAttackType1,
		CommonAttackType2,
		Surrender,
		VoiceSettingMeun,
		MusicLevel,
		SoundEffectLevel,
		VoiceEffectLevel,
		NetAccDetailDelay,
		NetAccDetailServer,
		NetAccDetailType,
		NetAccDetailState,
		OpenNetAcc,
		AutoOpenNetAcc,
		TabNetAcc,
		InputChat,
		SkillCancleType1,
		SkillCancleType2,
		VibrateSilider,
		MoveCameraSlider,
		KingTimeSetting,
		HistoryPrivacyBar,
		FightWatchPrivacyBar,
		VipLevelPrivacyBar,
		BasicScrollRect,
		CameraSensitivity,
		HDBar,
		ApplePolicy,
		BattleBottomBtn = 53,
		topCommonBattle,
		LobbyBg,
		BattleBg,
		KingTimeBar,
		RecorderBar,
		SecurePwdSetting = 60,
		SecurePwdEnableBar,
		SecurePwdModifyBtn,
		SecurePwdForceCloseContainer,
		SecurePwdForceCloseTimer,
		SecurePwdDesc,
		HeroInfoBar,
		EnemyHeroLock,
		LunPanLock,
		RequestPauseNode,
		HeroSelectSortTypeDefault,
		HeroSelectSortTypeProficiecy,
		SecurePwdDescOpen,
		NoneLastHitMode,
		LastHitMode,
		ShowEnemyHeroHeadBtn,
		NotShowEnemyHeroHeadBtn,
		ShowEnemyHeroBtnToggle,
		LastHitModeToggle,
		LockEnemyHeroToggle,
		HeroSelectSortType,
		UISetting,
		Unity3DTouchBar,
		ReplayKitSetting,
		ReplayKitEnableSlider,
		ReplayKitModeSlider,
		ReplayKitEnableDesc,
		ReplayKitModeDesc,
		ShowRecentUsedHero,
		HideRecentUsedHero,
		ShowEquipInfoBar,
		VideoHighQualityBar,
		BasicPrivacySetting,
		BasicGrapicSetting,
		BasicFuncSetting,
		MnaSetting,
		NoneAttackOrganMode,
		AttackOrganMode,
		MiniMapLeftPos,
		MiniMapRightPos,
		AntiDisturbBar,
		AllowReservBar,
		EquipLeftPos,
		EquipRightPos,
		UISettingLayerOutSelectHeroSetting,
		UISettingLayerOutUISettingSetting,
		EquipPos,
		RecentUsedHero
	}
}
